The Learning Object Editor allows you to provide information relating to each Learning Object in the Unit of Learning (UoL). The Learning Object Editor is shown when a Learning Object is selected in the Environments Editor Panel. For information on how to add, delete or rename a Learning Object, please refer to that section.
The Learning Object Editor Panel
Type | The type of Learning Object. Can be Knowledge Object, Tool Object, or Test Object. |
Visible | Initial visibility attribute. |
Metadata | Add Metadata for the Learning Object. |
Class | The class attribute refers to the value of class attributes available in learning-design or content elements. Contains a CDATA string. Multiple class names must be separated by white space characters. |
Parameters | Parameters to be passed during runtime. |
Resource Items | Resource(s) for the Learning Object. See Referencing Resources for information on how to reference a Resource. |
See also: