Learning Activity Editor

The Learning Activity Editor allows you to provide information relating to each Learning Activity in the Unit of Learning (UoL). The Learning Activity Editor is shown when a Learning Activity is selected in the Activities Editor Panel. For information on how to add, delete or rename a Learning Activity, and how to add an Environment Reference, please refer to that section.


The Learning Activity Editor Panel

Parameters Parameters to be passed during runtime.
Visible Initial visibility attribute.
Metadata Add Metadata for the Learning Activity.
Activity Description The Activity Description is the actual cue given to the user (rendered in the user interface) to describe the Activity to be performed by the user. See Referencing Resources for information on how to reference a Resource.
Learning Objectives Learning Objectives describe the intended outcome for learners. See Referencing Resources for information on how to reference a Resource.
Prerequisites Prerequisites are the entry requirements for students, e.g. the pre-knowledge needed. See Referencing Resources for information on how to reference a Resource.
Complete Activity

Contains a choice of elements to specify when an activity is completed. When this element doesn't occur, the activity is set to 'completed'.

If this is set to "None" then there is no completion rule.

If this is set to "User Choice" then the Activity is completed as determined by the user.

If this is set to "Time Limit" and using Level B or C, the time-limit may be specified in a Local Property. In that case an author may set controls (set-property) on this property for users to control the value of the property. When a property-ref is specified, content in the element is ignored: the property overrules.

If this is set to "When a Property is Set" and using Level B or C, press the "Define" button to define the Property reference and value.

On Completion Feedback Description After completion this text becomes visible. See Referencing Resources for information on how to reference a Resource.
On Completion Change Property Value When using Level B or C, press the "Define" button to define the Property reference and value.
On Completion Notifications When using Level C, press the "Define" button to define the On Completion Notifications.

 

See also:

Activities Editor Panel
Support Activity Editor Panel
Activity Structure Editor Panel